New Qt-based Game Engine For Mobile Games Great Benefits For Nokia Developers Symbian MeeGo
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New Qt-based Game Engine for mobile Games â great benefits for Nokia Developers Symbian MeeGo
Nokia has announced the launch of a new game engine based on Qt, the cross-platform application and UI framework. The game engine, called QML Game Engine (QGE), is designed to simplify the development of mobile games for Nokia devices running Symbian and MeeGo operating systems.
QGE is a lightweight and flexible game engine that uses QML, a declarative language for designing user interfaces, to create game scenes and logic. QGE also supports JavaScript for scripting and C++ for performance-critical code. QGE provides a set of ready-made components and modules for common game features, such as graphics, audio, physics, input, networking, and social integration.
According to Nokia, QGE offers several benefits for developers who want to create mobile games for Symbian and MeeGo platforms. Some of these benefits are:
Reduced development time and cost: QGE allows developers to use the same code base and tools to target multiple devices and platforms, without compromising on quality or performance.
Increased reach and revenue: QGE enables developers to distribute their games through Nokia Store, the official app store for Nokia devices, which has over 100 million downloads per day. Developers can also monetize their games through in-app advertising and purchases.
Enhanced user experience: QGE leverages the native capabilities of Nokia devices, such as sensors, multitouch, and hardware acceleration, to deliver immersive and responsive games. QGE also supports integration with Nokia services, such as Ovi Maps, Ovi Music, and Ovi Share.
Nokia has released a beta version of QGE for developers to download and test. The beta version includes documentation, tutorials, samples, and a forum for feedback and support. Nokia plans to release the final version of QGE later this year.QGE is not the only game engine that uses Qt and QML for mobile game development. There are other game engines that offer similar or different features and capabilities for creating games for various platforms. Some of these game engines are:
V-Play: A 2D game engine that supports iOS, Android, Symbian, MeeGo, Windows, Mac and Linux. It provides a level editor, a physics engine, a particle editor, and many other tools and components for game development[^1^].
QmlOgre: A 3D game engine that integrates Ogre3D with QML. It supports Windows, Linux and Mac OS X. It allows developers to create 3D scenes and animations using QML[^1^].
INdT: A 2D game engine that uses QML and Box2D for physics simulation. It supports Symbian and MeeGo platforms. It was developed by Nokia Institute of Technology (INdT) in Brazil[^1^].
Bacon2D: A 2D game engine that uses QML and Box2D for physics simulation. It supports Symbian, MeeGo, Windows and Linux platforms. It was created by the developers of JAG, another Qt-based game[^1^].
These are some examples of QML-based game engines that can be used to create mobile games for Nokia devices and other platforms. QML is a powerful and expressive language that can be used to create rich and interactive user interfaces for games and applications. Qt is a cross-platform framework that provides a wide range of tools and libraries for developing applications with C++, JavaScript and QML. a474f39169